SAGE is the adventure game engine I've built over the last week.
I haven't got as many features in as I would like, due to time constraints, but it will get updated once I've finished my other commitments so please feel free to post feature suggestions or glaringly obvious bugs (bearing in mind I've probably noticed them already).
The current feature-set includes:
- Rooms with interactive items
- Slightly easier than just using ActionScript
- Characters with individual inventories
- Items that disappear whether you want them to or not
- 4 modes of interaction
- Revolutionary 'Who Needs Sound Anyway?' audio engine
- Customisable delay on speech and room changes
- A boatload of bugs
If you know AS3 and want to make a game in SAGE, you'll find attached the latest version.
Unzip it to a folder of your choice and open up the Test.fla file to see a full example project (as playable below).
See also: This thread gives details and commentary on the development process while SAGE was being written from scratch. Might be of interest.
Here's the demo game running on SAGE v1.0b2:
http://www.swfcabin.com/swf-files/1271283609.swf